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TasteBud

OVERVIEW

Tastebud is a social dining app where users can find people to go on exciting food adventures with. 

The idea of this app sparkled from my experience of traveling alone. I worked from defining the concept to final prototype.

GOAL

Design a social dining mobile app that 

- connect users with their friends through dining

- help users meet new people through dining

- easy to use

- immediate

RESULT

"The design is very intuitive... I can see myself using this app a lot."

— Usability Testing Participant

PROJECT PROCESS

Research

Define

Ideation

Prototype

Testing / Iteration

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MARKET RESEARCH

Market research shows that there is an opportunity for apps that merge people's social habits with dining experiences.
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56% of American people dine outside  at least 2 to 3 times a week.

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Social is the top reason for American to eat at restaurants.

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57% of American adults (age 25-34) made friends online.

USER RESEARCH

to have a better understanding of people social dining behaviors and their perceptions of dining with strangers.

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Key Findings

80% of respondents dine frequently with their friends.

68% of respondents prefer to invites their friends to eat together through texts or social media.

78% of respondents consider dining at a restaurant as an opportunity to socialize.

Security and awkwardness are the top two concerns for users about dining with someone online.

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Interviews 
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50 Survey Responses

User Quotes 

Dining is a great way to meet new people, but I hate scheduling and picking restaurants, etc

I might not enjoy that person’s company. I’d rather eat with someone I know

From User Interview, I learned that most people are not quite extroverted enough to be willing to share a meal with strangers.

Based on the research findings,

I created two personas: the Introvert and the Extrovert, with different goals and expectations from the app.

PERSONA

COMPETITIVE ANALYSIS

To identify the strengths and weaknesses of different social dinning service app.

I analyzed 3 direct competitors:   Eatogether, Eatwith, FoodSocial;

and 2 indirect competitors: MeetUp and Eventbrite.

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From Competitive Analysis,
I identified three Unique Selling Points of Tastebud:​

  • Advanced Social Features - allow users to filter dining invites by people; message each other before dinning.

  • Customization and Flexibility for Preferences - users can choose to invite friends or strangers; user can also choose1 on 1 dining or group dining.

  • Spontaneity - encourage quick responses among users and require minimal planning

FEATURE IDEATION

I did feature ideation and prioritization to narrow down the scope of app development.

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Mapping Workflow based on Remaining Features

initial sketches of the main screens

feature prioritization based on

efforts and impacts

WIREFRAME

Based on the workflow, I created low-fidelity prototypes with Adobe XD, focusing on the Social Interactions among Users.

This is a high level view of the main wireframe screen.

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USER TESTING

I conducted testings with 8 participants.

Users were asked to think aloud during the process.

During the test, users were asked to

1. search and join a social dining

2. create a dining invite

3. explore the app.

From the User Testing, I found that ​

The social feature didn't stand out to users, because they were overwhelmed by other different features.
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ITERATION

From the user testing, I learned that having a separate restaurant page as home screen led users to pay more attention to searching restaurant than socializing with other users.

 

Thus I referred to social apps such as instagram and weibo, where the updates from friends are displayed on homepage. 

Based on the findings, I simplified the user flows by removing calendar reminder, and incorporating restaurant search into the flow of creating dining invite, instead of a separate flow.
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Final Prototype
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Browse Dining Invites
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Create an Invite
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Join a Dining Gathering
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